The Tipping Point

Based on The Tipping Point by Malcolm Gladwell. This was created to show how games could be made about nearly any subject and how they could be used to help people understand them. In this game, my team and I took a section of the book and turned it into an interactive experience. I chose to use Gamemaker because it's a great tool for rapid prototyping and we didn't really have a lot of time to get this done. I'm still pretty happy with the results. If you hit F5 on the title screen you can see the presentation I built to help explain the game to our symposium audience.

Download and play (6.8mb)

Tube Thing Animation

An attempt to learn an open source animation tool called Pencil. I only had a couple of days to mess around with it before my project was due, so I didn't do as much as I had hoped. Many 2D tools are really complicated and are more focused on vector-style "tweening" animation. I'm personally more interested in traditional cel style. Despite being really buggy, Pencil is pretty neat. Here's a Pencil Test and here's a cleaned up version.

Easy Answers

Easy answers was a project meant to explore extremes; light/dark, good/evil, etc. I've always been interested in people who can connect so completely with one side or another. Even seemingly obvious choices don't always pan out.

On the technical side, I really wanted to mess around with sound channels in flash. In Easy Answers there are four separate sound channels that are synched. The program can bring any of them in or out depending on player input. I was fairly pleased that I figured out how to implement this given my limited experience in Flash.

Lunch Choice

This was a digital response to a class assignment which required us to give up some part of our daily life to chance. I chose to let chance choose my lunch. I did this in flash to familiarize myself with some of the animation tools. Can't say I'm a big fan of Flash animation.

Video Game Still Life

A much more successful Photoshop attempt. The project tasked us to take a still life and digitally alter it according to a theme of our own choosing. Naturally, I chose video games. There are a number of game references, some of them quite obvious. They are: Mario, Pac-Man, Space Invaders, Moon Patrol, Doom, Grand Theft Auto, and Galaga. The pear could represent any video game where fruit are used as bonus points. The Skull? Um, I'll get back to you on that one.

Self Portrait

A self portrait project for school. This was an attempt to start learning Photoshop. I thought cutting out little pieces of my face would be an easy project for beginners. I was very wrong. The ears are not mine. I found it on a picture of a woman who came up when I Googled "ears."